Runeweaver vocation
Weaves fabric, stitches runecloth and makes mages' wands, staves and robes. Family skills: Weaving, Runecrafter.
A vocation opens once any skill of its family reaches level 15. You can change your vocation for free once a week (reset Monday 00:00 UTC), then for 200 crystals and up, doubling each time. The combat class follows the same rule, separately.
Vocation tree
| Level | Node | Effect |
|---|---|---|
| 1 | Even Weave | Double gathering chance +8% (Weaving), grows until level 99 |
| 10 | Rune Charge | Unlocks the recipe: Rune Charge |
| 20 | Fine Thread | Rare finds 25% more often (Weaving) |
| 30 | Thrifty Weaver | Chance to keep the materials +5% (Runecrafter) |
| 40 | Mana Reserve | In combat: +5% mana regen |
| 50 | Clean Runes | Crafted items roll uncommon or better more often: +5 pp (Runecrafter) |
| 60 | Warding Embroidery | Unlocks the recipe: Warding Embroidery |
| 70 | Lean Pattern | Chance to keep the materials +5% (Runecrafter) |
| 80 | Silk Luck | Double gathering chance +2% (Weaving) |
| 90 | Mana Flow | In combat: +3% ability damage |
Combos with combat classes
Every class and vocation pair gives its own bonus. It grows in three ranks with the levels of both; the table shows rank 3.
| Class | Combo at rank 3 |
|---|---|
| Rare finds 15% more often (Weaving) | |
| Chance to keep the materials +3% (Runecrafter) | |
| Rune Charge: the effect is 50% stronger | |
| Kills in regular zones: 6% chance of fabric of the zone's tier | |
| Double gathering chance +3% (Weaving) | |
| In combat: +5% mana regen | |
| Warding Embroidery: the effect is 50% stronger | |
| In combat: +3% ability damage | |
| Crafted items roll uncommon or better more often: +2 pp (Runecrafter) |
Other vocations
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