Potions & buffs
Every non-combat skill and combat have 3 potion slots, the feast and the booster one each. A slotted potion is drunk by itself: its time runs only while that activity runs, and when it ends the next one comes from the backpack. Offline works the same. Potions act only in non-combat skills; mixtures, feasts and boosters only in combat. Two slots with the same effect do not add up: the stronger counts.
Potions (non-combat skills)
| Item | Effect | Time |
|---|---|---|
| +10% XP. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +22% XP. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +40% XP. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +10% action speed. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +22% action speed. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +35% action speed. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +8% chance of a double result. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +16% chance of a double result. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +25% chance of a double result. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +12% chance to keep the ingredients. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +25% chance to keep the ingredients. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +35% chance to keep the ingredients. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +20% chance of rare outcomes. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +40% chance of rare outcomes. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +70% chance of rare outcomes. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +15% action speed, +11% chance of a double result. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +18% chance of a double result, +50% chance of rare outcomes. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +25% action speed, +25% chance to keep the ingredients. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +32% XP, +28% action speed, +20% chance of a double result. Works in gathering and crafting skills. Put it into a slot: it is drunk automatically while the activity runs. | 10 min |
Mixtures (combat)
| Item | Effect | Time |
|---|---|---|
| +10% XP. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +22% XP. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +40% XP. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +6% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +12% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +18% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +6% attack speed. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +11% attack speed. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +16% attack speed. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| -6% damage taken. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| -12% damage taken. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| -18% damage taken. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +10% monster drop chance. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +24% monster drop chance. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +45% monster drop chance. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +8% attack speed, +9% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +11% attack speed, +13% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +14% to all damage, -14% damage taken. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min | |
| +13% attack speed, +15% to all damage. Works in combat. Put it into a slot: it is drunk automatically while the activity runs. | 10 min |
Feasts (combat)
| Item | Effect | Time |
|---|---|---|
| Heals 0.08% of max HP per second in combat for 30 min of fighting. Party allies get 50%. | 30 min | |
| Heals 0.12% of max HP per second in combat for 30 min of fighting. Party allies get 50%. | 30 min | |
| Heals 0.18% of max HP per second in combat for 30 min of fighting. Party allies get 50%. | 30 min | |
| +3% crit chance on auto-attacks for 30 min of fighting. Party allies get 50%. | 30 min | |
| +4.5% crit chance on auto-attacks for 30 min of fighting. Party allies get 50%. | 30 min | |
| +6% crit chance on auto-attacks for 30 min of fighting. Party allies get 50%. | 30 min | |
| +8% auto-attack accuracy for 30 min of fighting. Party allies get 50%. | 30 min | |
| +12% auto-attack accuracy for 30 min of fighting. Party allies get 50%. | 30 min | |
| +18% auto-attack accuracy for 30 min of fighting. Party allies get 50%. | 30 min | |
| +8% gold from kills for 30 min of fighting. Party allies get 50%. | 30 min | |
| +12% gold from kills for 30 min of fighting. Party allies get 50%. | 30 min | |
| +18% gold from kills for 30 min of fighting. Party allies get 50%. | 30 min |
Vocation boosters (combat)
| Item | Effect | Time |
|---|---|---|
| +4% melee auto-attack damage for 30 min of fighting. | 30 min | |
| +6% melee auto-attack damage for 30 min of fighting. | 30 min | |
| +8% melee auto-attack damage for 30 min of fighting. | 30 min | |
| 3% less damage taken for 30 min of fighting. | 30 min | |
| 4.5% less damage taken for 30 min of fighting. | 30 min | |
| 6% less damage taken for 30 min of fighting. | 30 min | |
| +4% ranged auto-attack damage for 30 min of fighting. | 30 min | |
| +6% ranged auto-attack damage for 30 min of fighting. | 30 min | |
| +8% ranged auto-attack damage for 30 min of fighting. | 30 min | |
| +5% evasion for 30 min of fighting. | 30 min | |
| +8% evasion for 30 min of fighting. | 30 min | |
| +11% evasion for 30 min of fighting. | 30 min | |
| +4% magic auto-attack damage for 30 min of fighting. | 30 min | |
| +6% magic auto-attack damage for 30 min of fighting. | 30 min | |
| +8% magic auto-attack damage for 30 min of fighting. | 30 min | |
| +10% mana regeneration for 30 min of fighting. | 30 min | |
| +15% mana regeneration for 30 min of fighting. | 30 min | |
| +20% mana regeneration for 30 min of fighting. | 30 min | |
| Heals 0.04% of max HP per second in combat for 30 min of fighting. | 30 min | |
| Heals 0.06% of max HP per second in combat for 30 min of fighting. | 30 min | |
| Heals 0.09% of max HP per second in combat for 30 min of fighting. | 30 min | |
| +2% auto-attack damage and 2% less damage taken for 30 min of fighting. | 30 min | |
| +3% auto-attack damage and 3% less damage taken for 30 min of fighting. | 30 min | |
| +4% auto-attack damage and 4% less damage taken for 30 min of fighting. | 30 min | |
| +4% crit chance and +0.2x crit damage on auto-attacks, any weapon, for 30 min of fighting. | 30 min | |
| +5% crit chance and +0.25x crit damage on auto-attacks, any weapon, for 30 min of fighting. | 30 min | |
| +5% crit chance and +0.3x crit damage on auto-attacks, any weapon, for 30 min of fighting. | 30 min | |
| +5% ability damage for 30 min of fighting. | 30 min | |
| +8% ability damage for 30 min of fighting. | 30 min | |
| +11% ability damage for 30 min of fighting. | 30 min | |
| +20% auto-attack damage against enemies above 90% HP for 30 min of fighting. | 30 min | |
| +30% auto-attack damage against enemies above 90% HP for 30 min of fighting. | 30 min | |
| +40% auto-attack damage against enemies above 90% HP for 30 min of fighting. | 30 min | |
| +4% gold from kills for 30 min of fighting. | 30 min | |
| +6% gold from kills for 30 min of fighting. | 30 min | |
| +8% gold from kills for 30 min of fighting. | 30 min |
Try it yourself
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