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Crystal Idle classes

Crystal Idle has 9 combat classes. Each is tied to its weapon, has its own active abilities and a 10-node passive tree that unlocks from class level 1 to 90. You can switch classes, and in parties of up to 4 players the tank, healer and DPS roles genuinely matter.

ClassRoleWeaponActive abilities
KnightTankSwordLunge, Reflect Shield, Taunt, War Cry, Shield Bash
BerserkerMelee DPSGreatswordEarthquake, Enrage, Rampage, Berserk
SpellbladeDebuff hybridDual swordsRunic Slash, Arcane Mark, Spectral Chains, Runic Explosion
RangerRanged supportBowRain of Arrows, Hunter's Mark, Volley, Crippling Shot
CrossbowmanRanged burstCrossbowArmor Piercer, Reload, Suppressing Fire, Weak Point
HunterPet DPSBow / CrossbowCall of the Wild, Barbed Shot, Coordinated Strike, Unleash
PriestHealerWandHoly Mend, Purify, Resurrection, Holy Light
ElementalistMagic AoEStaffIce Blast, Meteor, Blizzard, Supernova
NecromancerDoT & summonsWandCurse of Weakness, Plague, Necrotic Bolt, Vampirism

Knight

TankSword

A stalwart defender who grows more unbreakable the more enemies surround them. The only class with reliable party aggro.

Berserker

Melee DPSGreatsword

A frenzied warrior who turns low HP into fuel. The lower the health, the deadlier the swing.

Spellblade

Debuff hybridDual swords

Two swords, two schools of damage. Debuffs protect you and expose enemies. Not the fastest killer - the most calculated one.

Ranger

Ranged supportBow

Does not kill - dismantles. Weakens enemies for the entire party. Choose your arrow type to shape your role.

Crossbowman

Ranged burstCrossbow

One bolt, one corpse. Stable, predictable, and lethal. Rewards patience - every second without taking a hit makes the next shot hit harder.

Hunter

Pet DPSBow / Crossbow

Never alone. A pet companion fights by your side - bow summons a wolf for AoE, crossbow a turtle that tanks.

Priest

HealerWand

While I live, no one dies. Heals, shields, and resurrects. Indispensable on difficult content.

Elementalist

Magic AoEStaff

One strike and the whole field burns. Auto-attacks chain to nearby enemies. Skills amplify everything.

Necromancer

DoT & summonsWand

The enemy dies slowly - that is the plan. Poisons, curses, a corpse servant.

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Data generated from the game code, version 3.7.0 (2026-11-01).