Elementalist class guide
The Elementalist is a Magic AoE class in Crystal Idle (weapon: Staff). One strike and the whole field burns. Auto-attacks chain to nearby enemies. Skills amplify everything.
Role: Magic AoEWeapon: Staff
Active abilities
Ice Blast
A focused ice bolt: 1.5-2.2x magical damage, slows the target's attack speed by 10-18% for 2-3s.
Meteor
Call down a meteor that deals massive magical damage to all enemies.
Blizzard
A chilling AoE storm: 1.8-2.2x magical damage to all enemies, 28-42% attack speed slow for 8-12s, and a frostbite DoT (4 ticks).
Supernova
A massive arcane detonation: 4.5-5.5x magical AoE damage to all enemies. Long cooldown.
Passive tree
Nodes unlock as the class levels up (max class level 200).
- Lv 1Staff Mastery
Staff damage scales with class level (+5% at lv.1 > +55% at lv.200). - Lv 10Chain Lightning
15% chance on each auto-attack to splash all additional enemies (magic damage). - Lv 20Arcane Attunement
After casting any ability, 5% of its mana cost is refunded. - Lv 30Arcane Surge
+10% damage. - Lv 40Overload
Casting any ability charges the next 2 auto-attacks to deal 160% damage. Refreshes on each cast. - Lv 50Mana Shield
30% of incoming damage is absorbed by mana instead of HP. Cannot absorb more than current mana. - Lv 60Arcane Amplification
Each Chain Lightning AoE hit applies burning: 15% of splash damage as DoT over 4 seconds (refreshes, does not stack). - Lv 70Mastery Overcharge
+25% damage. - Lv 80Arcane Mastery
All ability cooldowns reduced by 10%. - Lv 90Kill Surge
Killing an enemy grants +10% damage for 5 seconds. Refreshes on each kill.
Combos with vocations
A vocation next to this class adds a bonus that grows in three ranks; the table shows rank 3.
| Vocation | Combo at rank 3 |
|---|---|
| Double gathering chance +3% (Mining) | |
| Kills in regular zones: 6% chance of a log of the zone's tier | |
| In combat: +3% ability damage | |
| In combat: 3% chance a drunk potion or eaten feast is not used up | |
| Sharpening costs 5% less gold | |
| Rare finds 15% more often (Thieving) |
Other classes
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