Hunter class guide
The Hunter is a Pet DPS class in Crystal Idle (weapon: Bow / Crossbow). Never alone. A pet companion fights by your side - bow summons a wolf for AoE, crossbow a turtle that tanks.
Role: Pet DPSWeapon: Bow / Crossbow
Active abilities
Call of the Wild
Temporarily empower your pet: +50% damage and attack speed for 10-14s.
Barbed Shot
Physical hit x1.2-2.4 + applies a bleeding DoT (6 ticks, physical).
Coordinated Strike
You and your pet attack simultaneously - deals a physical hit plus an instant extra pet attack.
Unleash
Put your pet into berserk mode: x2 damage and attack speed for 15-18s.
Passive tree
Nodes unlock as the class levels up (max class level 200).
- Lv 1Ranger's Bond
Pet damage scales with class level: +1% at level 1 up to +20% at level 200. - Lv 10Beast Resilience
Pet max HP scales with class level, reaching 1.5x its base HP at level 200. - Lv 20Symbiosis
5% of your auto-attack damage restores HP to the pet. 2.5% of pet damage restores HP to you. - Lv 30Pack Tactics
While your pet is alive in combat: you deal +5% damage. - Lv 40Dual Nature
Bow: wolf's AoE splash chance increased to 55%. Crossbow: turtle absorbs 25% of incoming player damage (up from 15%). - Lv 50Coordinated Strike
Each player critical hit triggers an immediate extra pet attack (cooldown: 1.5s between triggers). - Lv 60Primal Bond
Once per combat: when a hit would kill the pet, it survives at 1 HP and regenerates 30% of its max HP over 5s. - Lv 70Predator's Instinct
Bow: wolf attacks slow the enemy's attack speed by 20% for 2s. Crossbow: turtle attacks shred armor by 15% for 4s. - Lv 80Alpha Bond
Pet inherits 12% of the Hunter's auto-attack damage on top of its base stats. - Lv 90Critical Hunt
The pet inherits your critical hit chance. Pet crits deal 1.5x damage.
Combos with vocations
A vocation next to this class adds a bonus that grows in three ranks; the table shows rank 3.
| Vocation | Combo at rank 3 |
|---|---|
| Chance to keep the materials +3% (Smithing) | |
| Double gathering chance +4% (Hunting) | |
| In combat: +5% mana regen | |
| Rare finds 15% more often (Fishing) | |
| Chance to keep the materials +3% (Alchemy) | |
| Thieving fails 2 pp less often |
Other classes
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