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Thieving skill

Pickpocket targets for gold and rare loot. Max level 200; the skill keeps training while you are offline.

Locations

LocationLevelXPTime
Market Stalls1226 s
Trading district10449 s
Street booths207512 s
Trade Street3011914.5 s
Storage Yard4018517.5 s
Warehouse District5027820.5 s
Harbor Docks6041923.5 s
Merchant Quarter7061826.5 s
Noble District8090429 s
Royal Vaults901,32432 s

Market Stalls

Required level: 1 · XP: 22 · Time: 6 s · Gold: 2-8 per action

Busy stalls crammed with fresh goods. A nimble hand can lift something valuable before anyone notices.

ItemChanceQty
Stolen Junk37%1
Stone11%1
Carp8.8%1
Oak log6.6%1
Salt6.6%1-3
Sugar6.6%1-3
Glass vial6.6%1-3
Carp elixir base3.3%1-2
Rabbit combat extract3.3%1-2
Hidden Pouch3.3%1
Market stall satchel3.3%1
Market stall bundle3.3%1

Trading district

Required level: 10 · XP: 44 · Time: 9 s · Gold: 5-15 per action

A tight cluster of shops and stalls - noisy sidewalks, tight turns, and pockets at elbow height.

ItemChanceQty
Stolen Junk37%1
Copper ore11%1
Perch8.8%1
Birch log6.6%1
Salt6.6%1-3
Sugar6.6%1-3
Glass vial6.6%1-3
Perch elixir base3.3%1-2
Fox combat extract3.3%1-2
Hidden Pouch3.3%1
Trading district satchel3.3%1
Trading district bundle3.3%1

Street booths

Required level: 20 · XP: 75 · Time: 12 s · Gold: 11-29 per action

Open-air booths with goods on show - easy to palm, easy to slip away in the crowd.

ItemChanceQty
Stolen Junk36%1
Iron ore11%1
Trout8.5%1
Pine log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Trout elixir base3.2%1-2
Boar combat extract3.2%1-2
Locked Box3.2%1
Street booth satchel3.2%1
Street booth bundle3.2%1
Apprentice schematic3.2%1

Trade Street

Required level: 30 · XP: 119 · Time: 14.5 s · Gold: 18-50 per action

A busy commercial road where merchants wheel large carts. Plenty of cover and opportunity.

ItemChanceQty
Stolen Junk36%1
Silver ore11%1
Salmon8.5%1
Cedar log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Salmon elixir base3.2%1-2
Wolf combat extract3.2%1-2
Locked Box3.2%1
Trade street satchel3.2%1
Trade street bundle3.2%1
Apprentice schematic3.2%1

Storage Yard

Required level: 40 · XP: 185 · Time: 17.5 s · Gold: 30-82 per action

A walled yard full of crates and barrels. Guards patrol slowly - but not carefully enough.

ItemChanceQty
Stolen Junk36%1
Gold ore11%1
Tuna8.5%1
Mahogany log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Tuna elixir base3.2%1-2
Bear combat extract3.2%1-2
Smuggled Goods3.2%1
Storage yard satchel3.2%1
Storage yard bundle3.2%1
Journeyman schematic3.2%1

Warehouse District

Required level: 50 · XP: 278 · Time: 20.5 s · Gold: 47-127 per action

Industrial warehouses operated by trading guilds. Significant wealth moves through here daily.

ItemChanceQty
Stolen Junk36%1
Platinum ore11%1
Blue marlin8.5%1
Ebony log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Marlin elixir base3.2%1-2
Panther combat extract3.2%1-2
Smuggled Goods3.2%1
Warehouse district satchel3.2%1
Warehouse district bundle3.2%1
Journeyman schematic3.2%1

Harbor Docks

Required level: 60 · XP: 419 · Time: 23.5 s · Gold: 75-199 per action

Loaded ships and distracted sailors make the docks a thief's paradise. Work fast before the tide turns.

ItemChanceQty
Stolen Junk36%1
Titanite ore11%1
Ghost chimaera8.5%1
Twilight log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Chimaera elixir base3.2%1-2
Direwolf combat extract3.2%1-2
Golden Cache3.2%1
Harbor docks satchel3.2%1
Harbor docks bundle3.2%1
Master schematic3.2%1

Merchant Quarter

Required level: 70 · XP: 618 · Time: 26.5 s · Gold: 108-288 per action

An affluent district where wealthy traders reside. Every pocket holds something valuable.

ItemChanceQty
Stolen Junk36%1
Orichalcum ore11%1
Manta ray8.5%1
Runic log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Manta elixir base3.2%1-2
Wyvern combat extract3.2%1-2
Golden Cache3.2%1
Merchant quarter satchel3.2%1
Merchant quarter bundle3.2%1
Master schematic3.2%1

Noble District

Required level: 80 · XP: 904 · Time: 29 s · Gold: 159-421 per action

Cobbled streets lined with manor houses. The elite guard their estates - but you are better.

ItemChanceQty
Stolen Junk36%1
Mithril ore11%1
Astral eel8.5%1
Ethereal log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Astral eel elixir base3.2%1-2
Drake combat extract3.2%1-2
Ancient stash3.2%1
Noble district satchel3.2%1
Noble district bundle3.2%1
Grandmaster schematic3.2%1

Royal Vaults

Required level: 90 · XP: 1,324 · Time: 32 s · Gold: 191-507 per action

The crown'''s most secure holdings. Legends say no thief has ever escaped with a full haul. You intend to be the first.

ItemChanceQty
Stolen Junk36%1
Star metal ore11%1
Moon shark8.5%1
Starwood log6.4%1
Salt6.4%1-3
Sugar6.4%1-3
Glass vial6.4%1-3
Moon shark elixir base3.2%1-2
Behemoth combat extract3.2%1-2
Ancient stash3.2%1
Royal vaults satchel3.2%1
Royal vaults bundle3.2%1
Grandmaster schematic3.2%1

Loot: gold, stashes (gold and rare finds), satchels, stolen bundles (a weapon or armor of the spot's level) and, from level 20, tool schematics.

Other skills

MiningWoodcuttingFishingHuntingWeavingSmithingCraftingCookingRunecrafterAlchemyAcrobaticsEnchanterCombat

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Data generated from the game code, version 3.7.0 (2026-11-01).